Social Media Icons – series 3

May 11, 2009

It’s been over a week since I posted series 2 of my Social Media Icon hand-drawn series. My excuse: I was involved in implementing an annual upgrade to our company’s LMS last week which consumed the majority of my time. So why not post over the weekend? That’s another story I intend on writing about a rather humorous adventure….later.

For now, here is series 3 of my hand-drawn Social Media Icons. This makes a total of 15 and I’ve got 5 more for sure. I started this committing to 30 but may stop at 20.

As much as I enjoy drawing these, they are not doing well at the smaller sizes of 16×16 and 24×24. My thought is once I complete these I’ll convert all 20 to vector for better readability.

For now, click on the image to download this series for FREE…

social_media_series3

If you missed out on the previous series, get them here:
- social media icons series 1
- social media icons series 2


Social Media Icons – series 2

April 30, 2009

Last week I started a series of hand-drawn social media icons.  My first stab were these four most popular:

social_icons_01

Read Social Media Icons – series 1 and download these four for free.

This week I sketched out six more: WordPress, Blogger, Delicious, Digg, Stumble Upon, and Reddit.

social_media_series2

Click on the image above or follow these links for FREE downloads
- social media icons series 1
- social media icons series 2

The more I sketch these icons, the more I want to start over. I’ve committed to thirty for this round so I have 20 more to go. Not sure how many more series but no more than 5 (at least that gives me at 5 more weekly blog posts!). Next time I may do them in a hand-drawn color vector…hmm…

Thanks for visiting and tell all your buds there’s free stuff here!


Social Media Icons – series 1

April 20, 2009

Apologies for taking so long to get something up since my last post.  No excuse, but I’ve had a couple tight deadlines and was out of town for a few days.  The good news is I have mapped out a series of upcoming posts that should keep things fresh.

I’ve noticed in recent months the popularity of the Grunge design styles and the trend toward hand-drawn elements in websites.  Many folks like the hand-drawn style, but drawing their own elements may deter some of them because of skills or there lack of.   My goal while on this planet is to teach everyone how to draw for themselves!  Um…until I accomplish that goal, I’ll just draw them for you for now.

This is going to be a series.  This first set of four is among a few of the most poplular social media icons used today.  These four are RSS, Twitter, Facebook, and LinkedIN.

social_icons_01

Click the above image to download for FREE.   The .zip file contains three (3) of each icon in sizes 24×24, 32×32, and 48×48.  I just ask that you reference where you got them and give credit where credit is due.

I’ll be adding other sets to include many of the other popular icons.  The next set I’m drawing are these six: WordPress, Blogger, Delicious, Digg, Reddit, and Stumble Upon.   I have 30 more on tap to go in this series and if there are any in particular you’d like in the next few series, drop me a line and let me know.

Enjoy, and I’ll have the next series up soon…


Hands On…

March 29, 2009

Has anyone ever given you directions by just talking? Usually they gesture with their hands when they say, “turn left at Main St. and then go another mile to the big red barn…”  If you work with the deaf or have a family member hard of hearing you may know sign language.  Although giving directions is not formalized sign language, it is a language nonetheless – body language.

The term Instructional Design always bugs me when most of the focus and energy is placed on the design of the instruction and not much thought is given to the design of the delivery. Instructional Design encompasses the whole gamut of learning, yet most often when it comes to eLearning, somehow the design process gets overlooked.

Ever work on a collaborative eLearning project, and once it made it over to your desk you look at it and say, “If everyone would just design like me we’d have the bestest eLearning ever!” If you’re a soloist then it’s no problem. If you work on a team or in a training department then you may be familiar with having a meeting to discuss when the next meeting is to then discuss 17 color choices for the interface!

This post is not about getting bogged down on all the things to consider in the overall design of an eLearning course.  This is about following a theme.   Think of a collection of icons or icon packs.  All the elements follow a design theme whether they are 3D or hand drawn.  In my view, eLearning courses should follow a similar design theme across all elements.

Some of the overlooked elements are those small images or icons used as a way to direct learners to more information.   For example: More Information icon or button; a Tip or Reminder image or icon, etc. Even after the instruction or lesson, the assessment should follow the same design theme.

So how does giving directions with your hands tie in with eLearning?  The simplest way I can think of is if someone points me in a direction, my assumption is they want me to go there.  Same in eLearning.  If I want to draw your attention to something I may put an arrow, or use a brighter contrasting color with some instructional text.  You’ve done it a thousand times.  I’m a big proponent of communicating graphically, so if I can use an image to direct you, that’s just less text I have to write – and I’d much rather draw than write!

Ever say, “Go that way…” and point with your index finger?  Why? You just said “Go that way,” so why do we have to point, too?  Unless some sort of body language is included with that statement, the directionee will be as lost as they were before they asked you.

This theory of mine kind of works the same way in eLearning.  If I put a string of text that says, “Go to the Next page,” learners won’t know how to proceed without some visual representation of where ‘Next’ is.   A simple hand drawn hand with the index finger extended may be useful as shown here:hands_06_back-next

By drawing one hand and reflecting it vertical (flipping) it can be reused.  The same hand rotated can be used as a directional pointer to visually say, “Look Here!” or by adding a string, this image can be used as a reminder or a tip as shown here:

hands_07_look-remind

Just as the index finger extended has several uses, the hand with the thumb extended can communicate other uses.  For instance, a thumbs up image can communicate a correct answer to a question, while a thumbs down would be the opposite – incorrect.   Or perhaps when emphasizing a Best Practice, a thumbs up can be a visual symbol to say “This is good stuff!”

hands_09_thumbs1

If you take a moment to think about it, there are countless ways to use hands a simple communicating images.  How many can you think of right now?  How many ways can these two communicate?

hands_10_fist-peace

You’ll notice these hands only have three fingers typical of a more cartoony style rather than a more realistic drawn hand.  That’s not the point.  The point is the theme in which they are used.  The same hand with the index finger extended can be done in a more pixel style like this:

hands_11_digipointer

Obviously I’m not suggesting using hand-drawn hands in all your eLearning.  I’m merely suggesting that images can communicate just as effectively. Just as the juxtaposition of words (spoken language) and hand gestures (body language), the juxtaposition of text and images opens up a wider range of possibilities.   Using hands are natural as we communicate with them everyday!

Now your lesson for the day is to look at your hand and list as many ways to communicate with it (middle finger doesn’t count).  First one to a hundred wins!


Hear what I’m sayin’

March 21, 2009

A friend of mine tweeted the other day with a link to Comic Quotes – “Good comics invent their own language and boundaries.” He asked the question “Should elearning have the same?” It got me thinking about language, images and my favorite subject, Graphic Communication. Eric replies, “The interplay of text & images in novel way,” got me thinking even further about the juxtaposition of text and images, elearning, and…the speech bubble.

In elearning our collective goal is to communicate our message to a learner with an overall outcome that ultimately changes their behavior to impact performance. If it’s been said, it’s been said a thousand times and we all know that yet we (we = the instructional designers, developers, training managers, and anyone that has any remote capacity in the delivery of elearning) continue to struggle with the how. We read books, attend conferences, share ideas, and always end up in front our own computer with all the latest and greatest tools, access to any resource, and scratch our heads about better ways to communicate. Do I have the one-all-be-all answer? Of course not! What I do have is nothing new – just a new way of thinking about text and images, or the juxtaposition of them.
Read the rest of this entry »


AutoTutorLite

February 11, 2009

Working in Memphis I am fortunate to be in the same city as the ADL Workforce Co-lab located at the FedEx Institute of Technology on the campus of The University of Memphis. A few years ago the ADL Workforce Co-Lab held its first eLEarning Summit. There were guests and speakers from all over the world, but primarily many of us in from area companies were in attendance.

At the end of the Summit, Dr. Trey Martindale suggested we start a monthly “brown bag lunch” to discuss eLearning in the workforce. From that first lunch it has grown into the Workforce Elearning Resource Network (WERN).

Last week I attended our monthly meeting and thoroughly enjoyed a presentation by Dr. Xiang Hu. He gave us a demonstration of a project they are currently working on with the DoD in Intelligent Tutoring Systems (ITS). If you’re not familiar with ITS they can be very expensive and are typically only deployed in the Education, Medical, and Military industries. This presentation demonstrated new technology that is lighter, portable, and can run on any Learning Management System (LMS).

The most interesting thing about this ITS – AutoTutorLite is the Latent Symantic Algorythm. I just learned of it yesterday and am not completely confident I fully understand. Essentially, LSA pulls the “meaning” of a phrase or string of words and generates a dynamic response based on learner’s input. An analogy would be if you type the word “Doctor” in Google, the search engine dynamically builds a search list for you, yet it won’t recognize you may also want to see “Physicians.” From what I understand this is called ‘1st order of co-occurrence.’ 2nd order of co-occurrence would be for example if type the word “House,” it would return words like “Home,” “Kitchen,” “Dining Room” which is where the power of LSA comes in as it ‘thinks’ of what you are really wanting to say. Going even deeper into LSA’s co-occurrences, if I wanted to type “I feel sick” the algorythm would pull the meaning out of my phrase and not only return the words, ‘Doctor’ or ‘Physician’ it can generate a question like “What are your symptoms?” Amazing!

How this applies to Elearning is the ability to script hints and deep level questioning to learner’s responses. A concern was raised regarding spell check and how some learners do not type very well. We were quickly shown an example of a very poorly written sentence with misspellings and the ITS pulled the “meaning” of that phrase and understood what was being entered!

AutoTutorLite was developed from its predecessor AutoTutor to be lighter, portable, and run on any LMS. It’s published in the .swf (Flash) format and depending on the script will be less 300k in size. I can think of several opportunities where this could be used in the workforce and specifically in our industry. It’s more geared toward soft skills than instructional procedural training such as: How to deal with irate customers, Selling skills, Help Desk, Commercial Sales, etc.

Dr. Hu discussed the possibility of conducting a Proof of Concept for this application in the workforce. It may be possible to acquire an intern from his department and in turn deploy this technology on a very small scale to measure the impact.

Again, I’m not that confident that I understand that technology…yet :)


What eLearning development model?

October 22, 2008

For past two years I’ve been trying to put some kind of eLearning development model into place. Over those same two years my efforts have been thwarted because of the enormously fast-paced environment we live the majority of our days awake. Not that we don’t like processes, we are an extremely flexible and fluid organization and not all development can or will follow a set “project plan” as outlined in the ever so popular ADDIE model…or any other model for that matter.

Well, since we’re fluid and flexible, why not devise a model of the same? Keeping with the theme of our business (ya’know, the whole culture thing) I came up with a simple model. Not only is it easy to identify where you are in the cycle, but it’s a visual (graphic communication plug goes here) representation as well.

Here it is…

 


Dots, Dashes, and Lines

October 20, 2008

In eLearning we are always challenged with communicating a message to the masses. Where one message may read well for one user, that same message is vague to another.

Images, symbols, and graphics can communicate your message more effectively by simply using a combination of dots, dashes, and lines.

For example, lets say we need to communicate the message of time. When you think of the word “time” what visual objects form in your mind? The first thing that I see is a clock. It is the most fundamental object that can visually communicate the concept of time. Of course, the symbol alone will not do you any good unless you have it presented in some context of which your message supports, but you get the idea.

In this post, I’ll show you how to draw a simple clock symbol in just a few minutes using any graphics editing tool. I used Illustrator.

Here’s the breakdown:
1 – line (circles)
6 – lines (straight)
1 – dot
12 – dashes

 

OK, let’s break it down further.  First, draw a circle.  The fill is white and the line border is black…keep it simple.  Next, copy and paste that circle and reduce it down to the size of a dot and place it in the center of the circle.  Change the fill to black with no border color.  For the hands of the clock you can do this one of two ways – draw each line (arrow has three lines) one at a time, or draw one arrow with three lines, copy and paste, then shorten the tail of the line slightly to represent the hour hand.  Finally, draw a small line (dash) and place it at the 12 o’clock position.  Copy and paste it and rotate 15 degrees for the 5 minute placement.  15 more degrees for the ten minute position, so on and so on until you have all the dashes in place to represent the face of the clock.  Walla!  A clock!

Big deal, right?  Let’s take it a step further.  When you think of the face of a clock how many objects that communicate time can you think of?  The first thing that comes to my mind is a wrist watch.  Visualizing further I see a mantle clock, an anniversary clock, and a grandfather clock.  There are many more, but for now let’s play with these four. 

Now that we have different ideas of how a clock face can be used in the four examples, what emotion or “message” communicates to you when you see a wrist watch?  How about a mantle clock?  You may have different thoughts on this, but here is what I think of when I see these:

Wrist Watch- schedule, planning, deadline, meeting
Mantle Clock – retirement, center piece, end of an era
Anniversary Clock – celebration, timeless, commitment
Grandfather Clock – reliable, steadfast, passing of time

Get my picture? HA! Picture? Get it? I digress…OK, so how do we communicate those thoughts and messages with our simple clock? By adding a few more lines to our clock example we can create all of these symbols fairly simple. Let’s start with the wrist watch…

Neat, huh?  By adding 17 more lines, 3 dots and a dash it’s a wrist watch.  Here’s the breakdown…first, draw a rectangle and place it behind the clock face (for the strap) – that’s 4 lines.  Now draw a long slender rectangle and place it behind both the clock and the rectangle you just drew (wrist strap) – four more lines for a total of 8.  Add a vector anchor to the right edge of the rectangle and pull it out a bit and add three (3) dots. (this splits the line into two or if you are not working in a vector program, simply draw two diagonal lines. (that’s really adding only one more line to our total, which is now 9)  Finally, draw two rectangles (one on top of the other) and place them on the left edge of the long slender rectangle (buckle) – two rectangles with 4 lines each = 8 and added to our 9 makes a total of 17, yes?  Last, add a dash to the buckle.  Ta-Da!  How cool is that?

By simply starting with a single image/symbol you can create different looks and more importantly communicate different messages.  The symbol doesn’t have to look exact like the watch on your wrist, or the clock hanging on your wall.  If you show the above symbol to anyone you know and ask them if they recognize it, my guess is they will answer that it is a wrist watch every time.  It’s all about visually communicating. 

Next, let’s build this mantle clock:

Ok, start with the original clock face.  We’re going to add 12 lines.  First, draw a rectangle and delete the top line leaving only three lines as shown in image #2.  This next line may be a bit challenging for you if you’re not familiar with vector drawing, but do the best you can.  The line has three anchor points: one at each corner where you deleted the top line of the rectangle and one at the top center of the curve.  Start at one anchor and create and “S” curve, then repeat it in the opposite direction to the last anchor.  The base of the mantle is very easy and is only two rectangles.  Draw one long thin rectangle and place it at the bottom of the clock.  Draw another rectangle slightly taller and place it under the previous one.  Next, select the lower right and left anchors and scoot them out just a tad to give it an angled look.  And there you have it!

Fun, eh?  Now I’ll challenge you again by placing this symbol in front of anyone you know and ask them to tell you what it is.  My guess is most folks would simply say a “clock”, but some may actually recognize it as a “mantle clock.”  Let’s keep going and build an anniversary clock using the same original clock face.  This time we’re going to use elements from the mantle clock…no sense doing more work if we don’t have to!

Before we get started, can you see any similarities between the mantle clock and the anniversary clock.  This symbol will have 18 lines total when we’re finished, but many of the lines are carried over from the mantle clock.  Remember the three lines of the mantle clock? – left, right, and the top “S” curve line.  Let’s look at two ways starting from the mantle clock.  1) Delete the left and right side lines and leave the top “S” curve and the bottom line of the main clock body.  Move the clock face and “S” curve higher up from the base of the clock body.  Now, move the two anchor points of the “S” curve and join them to the base line of the body.  Next, adjust the handles of the two anchors to create a fluid curved line up and over the clock face.  You might have to tinker with it a bit to get it even.  2) Another approach is to delete the “S” curve line altogether.  Now move the clock face up away from the rest of the elements.  Next, simply draw a circle a bit larger than the outer ring of the clock face.  Delete the bottom half of the circle.  Now extend the side lines of the clock body up to meet the anchors of the half circle.  That’s the glass cover.  Now let’s turn our attention to the base and the little twirly thing inside.

Your base may be too wide and too thin if you kept it the same as the mantle clock base.  Simply transform the two shapes a bit narrower and taller and adjust to your liking.  If you look closely, the inner workings are three circles – two of the same size and one slightly larger.  The apparatus that rotates (I really have no idea what that thing is called) is a little more complicated to explain how to draw.  I’ll just say it is a bottom curved line, two straight lines on either edge, and two “hook” lines that mirror each other that go up and behind the clock face.  Play around with the vector anchors until you get a shape the represents that thing I have no idea what it is called.  Finally place a circle in the lower center, and two of equal size on each size.  Shazam!  It’s an anniversary clock!  The grand daddy of all clocks is the grandfather clock, would you not agree? 

This one is really easy, but the scroll work at the top of the grandfather clock may challenge you.  I’ll explain how to draw those lines at the end.   OK, can you count how many lines added to our original clock face it will be to create this symbol?  If you counted 33 you’re right.  What?! Yes, there really is that many.  We’ll count them on the way. 

OK, first simply draw a square and place it behind the clock face – that’s 4 lines.  Now draw two vertical lines for the case – two more lines for a total of 6.  The base of the grandfather clock is a rectangle but you can see that each side is angled a bit.  The best way (or at least I think so) is to draw a rectangle to a width of your liking.  Add two anchors on each side directly in the middle of the edge lines.  Now select the top two corner anchors and scoot them in toward each other a few pixels.  If you’re counting, that is actually 6 more lines added to our total we now have 12.

Next, draw a vertical rectangle slightly smaller than the body or the ‘tower’ of the grandfather clock.  This will represent the glass door – 4 lines + 12 = 16.  There is a couple ways of drawing the pendulum.  I drew a long slender vertical rectangle, added an anchor in the center of the bottom line and then pulled it down to a point.  The shape is actually 5 ines, but I’m not counting the top line as it shares the top line of the rectangle for the glass door…so it’s only 4 lines – and we’re up to 20.  Draw a circle and place it somewhere at the bottom of the of the pendulum – 1 line.  21 lines so far.

The crown is 12 lines itself.  If you’re keeping tabs, 12 + 21 = our 33 lines we said would be in this symbol.  I’ve expanded the crown below to show each line and its relationship.  The crown is really two halves of the same thing.  The red dashed box focuses on one half and once its complete, simply copy and paste, and flip it horizontal.  Then join the two halves together.  If you study you’ll see there are only two curve lines – one is an “S” shape and the other is sort of a lazy “C” lying on its side.  The remaining lines are straight and connect them all togehter.  Once you get this completed just place it on top of the very first square you drew using its top line as the crown’s bottom line.  Grand Dad would be proud!

 

 

In summary, I am hoping I have at least opened the creative spirit in you that by starting with a simple recognizable image, you can reproduce it in many different ways to communicate your message.  If you can remember this simple phrase: An object is a shape that occupies a space.  In the above examples, a clock is not a clock at first; it is a shape, a circle.  By adding dots, dashes, and lines we create a visualization that the shape now appears to be a recognizable object.  That object occupying a space is where you place it and how light reflects off of it.  In some future lesson I’ll go in depth further on perspective and how lights and darks can really define an object even more.

Fundamentally, just remember you don’t have to be an artist.  All you need is some creativity and the ability to “see” shapes in your objects and you can draw just about anything.  Promise!